| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | |||||||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | 50 | 60 | 25 | |||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 19 | 6 | 21 | 6 | 19 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.7 | 0.8 | 0.7 | 0.8 | 0.95 | |||||
| FallSpeed | 0.5 | -2.0 | 0.5 | -2.0 | 0.5 | |||||
| JuggleStart | 1 | 0 | 1 | |||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x2'] | None | ||||||||