| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 187 | H | 187 | H | ||||||
| Flag | Specific Script Screenshake | Screenshake | Specific Script | 0x80 | ||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 120 | 144 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | |||||||||
| HitFreezeDefender | 14 | |||||||||
| MainRecoveryDuration | 15 | 18 | 15 | 18 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.75 | 1.0 | 0.75 | 1.0 | 0.5 | |||||
| FallSpeed | 0.5 | 0.6 | 0.5 | 0.6 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x2', '0x4', '0x8'] | ||||||||