Counter Hit
Air, Counter Hit, No Corner Correction
On Ground
CantHit: ['Cross-Up']Group: 255ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 111Flag: ['0x80', '0x1000']Group: 0Standard🤜JugInc: 0JugLim: 15NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Crouched', 'Cross-Up']Effect: 114Flag: ['0x80']Group: 1Standard🤜JugInc: 0JugLim: 15NormalNumberOfHits: 1Strength: 70Unknown11: ['0x2']Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched', 'Cross-Up']Effect: 113Flag: ['0x80']Group: 2Near🤜JugInc: 9JugLim: 15NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0Insensitivity: ['Air']Crouch🤜, ★
Group: 0Insensitivity: ['Air']Crouch🤜, ★
Group: 0Insensitivity: ['Air']Crouch🖐
Group: 0Insensitivity: ['Air']Air🤜
Group: 0Air🖐
Group: 0Insensitivity: ['Air']Air🤜
Group: 0Insensitivity: ['Air']Air🤜
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜
ActiveOnStates: ['B']
Condition: On Specific HitHitboxId: 2ActivateStates: ['A']
Condition: On HitActivateStates: ['B']
Amount: 0.07Mode: SetTarget: Horizontal Speed
Amount: 0.11Mode: SetTarget: Vertical Speed
Amount: -0.006Mode: SetTarget: Vertical Acceleration
Amount: 0.01Mode: SetTarget: Horizontal Speed
Amount: -0.009Mode: SetTarget: Vertical AccelerationActiveOnStates: ['A']