Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | Guard | |||||||
Script | None | H | ||||||||
Flag | Specific Script Don't Kill | 0x80 | ||||||||
Damage | 20 | 24 | 5 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 5 | 6 | 3 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 1 | |||||||||
HitFreezeDefender | 1 | |||||||||
MainRecoveryDuration | 20 | 15 | 20 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.1 | 2.5 | 0.5 | |||||||
FallSpeed | 0.5 | 0.1 | 0.5 | |||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x1'] | ||||||||
Index18_HI | ['0x8'] | None |