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#835 - VS_VT2_FLASH_M_HOLD

Hide Unknowns
Total Frames
90
Without Interruption
34
Recovery Starts At
10

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Flag2: ['0x80000']
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 136Group: 0Standard🤜JugInc: 1JugLim: 8NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 146Group: 1Standard🤜JugInc: 1JugLim: 9NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']ActiveOnStates: ['A']
Hurtboxes
Group: 0High🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 92Buffer on Hit, Buffer on Block
CancelList: 92Execute
AutoCancels
Condition: On Unknown 33Params: []ActivateStates: ['A']
Condition: On Unknown 45Script: #985 - VT2_FLASH_H_CParams: [1, 1, 0, 0]ActiveOnStates: ['A']
Unknown
Unknown (0, 0)1, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 0)1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0