Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | No Effect | ||||||||
Script | H | None | ||||||||
Flag | Specific Script 0x4 | Specific Script 0x4 Hard Knockdown | Specific Script Hard Knockdown 0x80 | |||||||
Damage | 60 | 130 | 15 | |||||||
Stun | 200 | 120 | None | |||||||
EXAttacker | 100 | 60 | 50 | |||||||
EXDefender | 60 | 30 | ||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 2 | None | ||||||||
HitFreezeDefender | 2 | None | ||||||||
MainRecoveryDuration | 40 | 0 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x8'] | None | ||||||||
Index18_HI | None | ['0x1'] |