Stand, Counter Hit, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜
Group: 0Mid🤜
Group: 0Mid🤜
CancelList: 40Buffer on Hit, Buffer on Block
CancelList: 40Execute
Condition: On Specific HitHitboxId: 2ActivateStates: ['A']
Unknown (0, 0)0, 4, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0