Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | No Effect | ||||||||
Script | H | None | ||||||||
Flag | Specific Script 0x4 No Back Recovery | Specific Script 0x4 | Specific Script 0x80 | |||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 100 | 120 | 50 | |||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 40 | 0 | ||||||||
KnockdownDuration | 20 | 25 | ||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
Index18_HI | ['0x4'] | ['0x1'] |