Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Guard | ||||||
Script | 137 | M | 137 | 324 | 130 | M | 130 | 324 | M | |
Flag | Specific Script | Specific Script | Specific Script | Don't Kill White Damage 0x80 | ||||||
Damage | 55 | 75 | 14 | |||||||
Stun | 100 | 125 | None | |||||||
EXAttacker | 40 | 50 | 20 | |||||||
EXDefender | 24 | 25 | 12 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | |||||||||
MainRecoveryDuration | 15 | 17 | 20 | 12 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.6 | 1.0 | 0.6 | 0.3 | ||||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |