Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | No Effect | ||||||||
Script | H | None | ||||||||
Flag | Specific Script 0x4 | Specific Script 0x4 Hard Knockdown | Specific Script Hard Knockdown 0x80 | |||||||
Damage | 120 | 162 | 30 | |||||||
Stun | 120 | 175 | None | |||||||
EXAttacker | 70 | 75 | 35 | |||||||
EXDefender | 42 | 37 | 21 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 12 | None | |||||||
HitFreezeDefender | None | 12 | None | |||||||
MainRecoveryDuration | 40 | 0 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 4.0 | 0.0 | ||||||||
FallSpeed | 5.0 | 0.0 | ||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | None |