Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | No Effect | ||||||||
Script | H | None | ||||||||
Flag | Specific Script Don't Kill 0x4 Hard Knockdown | Specific Script 0x80 | ||||||||
Damage | 110 | 132 | 28 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 20 | None | ||||||||
HitFreezeDefender | 20 | None | ||||||||
MainRecoveryDuration | 20 | 0 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x10'] | None | ||||||||
HitStunFramesAttacker_HI | 5120 | None | ||||||||
Index18_HI | ['0x4'] | ['0x1'] |