Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Hit | Guard | |||||||
Script | 324 | 143 | M | H | ||||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 70 | 84 | 18 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 14 | ||||||||
HitFreezeDefender | 10 | 14 | ||||||||
MainRecoveryDuration | 18 | 16 | 17 | 20 | 14 | |||||
KnockdownDuration | 22 | 20 | ||||||||
KnockBack | 2.0 | 1.0 | 0.35 | 0.8 | 0.5 | |||||
FallSpeed | 0.7 | 0.6 | 0.5 | |||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x2', '0x4', '0x8'] | ||||||||
Index18_HI | ['0x1', '0x2'] | None |