Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 131 | 149 | 131 | M | 131 | 149 | 131 | M | 90 | 99 |
Flag | Specific Script | Specific Script | Specific Script Don't Kill White Damage 0x80 | Specific Script 0x80 | ||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 30 | 36 | 15 | |||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 14 | 22 | 16 | 22 | 10 | |||||
KnockdownDuration | 20 | 17 | ||||||||
KnockBack | 0.3 | 0.4 | ||||||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |