Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 212 | H | ||||||||
Flag | Specific Script | 0x80 | ||||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 75 | 90 | None | |||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 55 | 51 | 55 | 51 | 18 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 3.5 | 2.7 | 3.5 | 2.7 | 0.4 | |||||
FallSpeed | 2.2 | 2.0 | 2.3 | 2.0 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x4'] | None |