Ranges

Position: 0
Throw: 0.5
    (relative: 0.5)
Projectile: 0.7
    (relative: 0.7)
Strike: 0.7
    (relative: 0.7)

ShiftX

X

Y

#700 - TC_BULLET_START

Hide Unknowns
Total Frames
20
Recovery Starts At
10
1
2
3
4
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8
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10
11
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20
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Effect: 118Group: 0Projectile CancelNormal
CantHit: ['Cross-Up']Effect: 120Group: 0Standard🤜JugInc: 0JugLim: 5NormalNumberOfHits: 1Strength: 70
CantHit: ['Cross-Up']Group: 0ProximityNormal
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜
Group: 0Low🤜
Group: 0Low🤜
Pushboxes
Cancels
CancelList: 69Buffer on Hit, Buffer on Block
CancelList: 69Execute
CancelList: 93Buffer on Hit, Buffer on Block
CancelList: 93Execute
AutoCancels
Condition: On HitScript: #702 - TC_BULLET_SUCCESS
Condition: On HitScript: #703 - TC_BULLET_SUCCESS_HIT
Condition: On BlockScript: #703 - TC_BULLET_SUCCESS_HIT
Condition: AlwaysScript: #701 - TC_BULLET_FALLED