Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 140 | 297 | 140 | 297 | H | |||||
Flag | Specific Script | Don't Kill 0x80 | ||||||||
Damage | 40 | 48 | 10 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 2 | |||||||||
HitFreezeDefender | 2 | |||||||||
MainRecoveryDuration | 18 | 10 | 20 | 10 | 20 | |||||
KnockdownDuration | 20 | 22 | 20 | |||||||
KnockBack | 0.01 | 0.05 | 0.01 | 0.05 | 0.01 | |||||
FallSpeed | 0.5 | 0.2 | 0.5 | 0.2 | 0.01 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2'] |