Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script 0x4 Hard Knockdown No Back Recovery | Specific Script 0x4 | Specific Script 0x80 | |||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | 60 | 72 | 30 | |||||||
EXDefender | 36 | 44 | 18 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 0 | 40 | 0 | |||||||
KnockdownDuration | 3 | 20 | 0 | |||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
Index18_HI | None | ['0x1', '0x8'] | None |