| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 292 | H | ||||||||
| Flag | Specific Script | 0x80 | ||||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | 20 | 24 | 10 | |||||||
| EXDefender | 12 | 15 | 6 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 14 | 12 | ||||||||
| HitFreezeDefender | 14 | 12 | ||||||||
| MainRecoveryDuration | 38 | 16 | ||||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 1.8 | 1.85 | 1.8 | 1.85 | 0.65 | |||||
| FallSpeed | 1.8 | 1.0 | 1.8 | 1.0 | 0.05 | |||||
| JuggleStart | 5 | 0 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x4', '0x8'] | ['0x4', '0x8'] | ||||||||