| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | Hit | ||||||||
| Script | None | H | ||||||||
| Flag | Specific Script Don't Kill 0x200 | Don't Kill 0x80 | ||||||||
| Damage | 30 | 36 | 8 | |||||||
| Stun | 30 | 36 | None | |||||||
| EXAttacker | 20 | 24 | 10 | |||||||
| EXDefender | 12 | 15 | 6 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | None | |||||||||
| MainRecoveryDuration | 0 | 8 | ||||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.1 | 0.2 | ||||||||
| FallSpeed | 0.1 | 0.2 | ||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||