Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Don't Kill 0x4 Hard Knockdown 0x200 | Specific Script 0x4 | Specific Script 0x80 | |||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | 10 | 12 | 5 | |||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 4 | None | ||||||||
HitFreezeDefender | 4 | None | ||||||||
MainRecoveryDuration | 0 | 40 | 0 | |||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4'] | None | ||||||||
Index18_HI | None | ['0x1', '0x8'] | None |