Counter Hit
Air, Counter Hit
Air, No Corner Correction
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 11Flag: ['0x80']Group: 0Standard🤜JugInc: 2JugLim: 5NormalNumberOfHits: 1Strength: 40Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Air🤜, ★
Group: 0Air🤜
Group: 0Air🖐
Group: 0Air🤜, ★
Group: 0Air🤜
Group: 0Air🤜, ★
Group: 0Air🤜
Group: 0Air🖐
Group: 0Air🤜, ★
Group: 0Air🤜
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 80Buffer on Hit, Buffer on Block
CancelList: 80Execute
Condition: On ButtonScript: #606 - 5HK_2Unknown2: 24Unknown3: 5Action: Release TwoButtons: ['HK'] Amount: 0.035Mode: SetTarget: Vertical Speed
Amount: 0.15Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Vertical Speed
Amount: 0.1Mode: SetTarget: Horizontal Speed
Amount: -0.035Mode: SetTarget: Vertical Speed
Amount: 0Mode: SetTarget: Vertical Speed
Amount: 0Mode: SetTarget: Horizontal Speed