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#792 - VT2_NDK_UP_THROW

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Total Frames
56

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
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Condition: AlwaysScript: #787 - VT2_NDK_FRONT_LONG_LEAVE
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Spawn ProjectileScript: #10 - VT2_SHOT_HOLDXShift: 1.75YShift: 1.5
Unknown
Unknown (0, 75)0, 4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
Unknown (0, 69)0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0