Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | H | |||||||||
Flag | Don't Kill White Damage 0x100 | Don't Kill White Damage | Don't Kill White Damage 0x100 | Don't Kill White Damage | ||||||
Damage | 20 | 40 | 24 | 48 | None | |||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 15 | ||||||||
HitFreezeDefender | 10 | 15 | ||||||||
MainRecoveryDuration | 20 | 22 | 20 | 22 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.8 | 1.2 | 0.8 | 1.2 | 0.6 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | 99 | 1 | 99 | 1 | |||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||
Index18_HI | ['0x1', '0x2'] | None |