Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | No Effect | ||||||||
Script | L | None | ||||||||
Flag | Specific Script 0x80 | |||||||||
Damage | None | |||||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | 2 | |||||||||
MainRecoveryDuration | 0 | 18 | 0 | 18 | 0 | |||||
KnockdownDuration | 0 | |||||||||
KnockBack | 0.0 | 0.5 | 0.0 | 0.5 | 0.0 | |||||
FallSpeed | 0.0 | 0.5 | 0.0 | 0.5 | 0.0 | |||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None |