Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 211 | H | ||||||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 80 | 96 | 20 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | 60 | 72 | 30 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 12 | ||||||||
HitFreezeDefender | 15 | 12 | ||||||||
MainRecoveryDuration | 33 | 30 | 33 | 30 | 18 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 2.0 | 1.7 | 2.0 | 1.7 | 0.95 | |||||
FallSpeed | 2.0 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x4', '0x8'] | ||||||||
Index18_HI | ['0x1', '0x2'] | None |