Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Guard | |||||||
Script | H | M | 276 | 307 | H | |||||
Flag | Specific Script Crush Counter | Don't Kill White Damage 0x80 | ||||||||
Damage | 40 | 48 | 10 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 25 | 30 | 13 | |||||||
EXDefender | 15 | 18 | 8 | |||||||
VGauge | None | 150 | None | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 20 | 10 | |||||||
HitFreezeDefender | 10 | 20 | 10 | |||||||
MainRecoveryDuration | 25 | 22 | 39 | 23 | 20 | |||||
KnockdownDuration | 22 | 20 | ||||||||
KnockBack | 0.558 | 0.8 | 0.55 | 1.7 | 0.558 | |||||
FallSpeed | 0.5 | 0.7 | 0.5 | |||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x4', '0x10'] | ['0x2', '0x8'] | |||||||
Index18_HI | ['0x1', '0x2'] | None |