Ranges

Position: 0
Throw: 0.5
    (relative: 0.5)
Projectile: 0.7
    (relative: 0.7)
Strike: 0.7
    (relative: 0.7)

ShiftX

ShiftY

X

Y

#27 - WALL_JUMP_UP

Hide Unknowns
Total Frames
47
Flags
['Air', 'Landing']
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
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23
24
25
26
27
28
29
30
31
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35
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47
Status
Air, No Corner Correction
Hurtboxes
Group: 0Air🤜, ★
Group: 0Air🖐
Pushboxes
Cancels
CancelList: FORWARD JUMPBuffer Always
CancelList: FORWARD JUMPExecute
AutoCancels
Condition: On ButtonScript: #28 - WALL_JUMP_DOWNAction: Hold AllButtons: ['DOWN']
Forces
Amount: 0Mode: TemporaryTarget: Horizontal Speed
Amount: 0Mode: TemporaryTarget: Vertical Speed
Amount: -0.05Mode: SetTarget: Horizontal Speed
Amount: 0.09Mode: SetTarget: Vertical Speed
Amount: -0.009Mode: SetTarget: Vertical Acceleration
Amount: 0.025Mode: SetTarget: Horizontal Speed