| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | M | 306 | M | 306 | M | |||||
| Flag | Specific Script | Specific Script | 0x80 | |||||||
| Damage | 20 | 24 | 5 | |||||||
| Stun | 20 | 24 | None | |||||||
| EXAttacker | 10 | 12 | 5 | |||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 4 | 8 | ||||||||
| HitFreezeDefender | 4 | 8 | ||||||||
| MainRecoveryDuration | 18 | 22 | 20 | 22 | 19 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.6 | 0.7 | 0.6 | 0.7 | 0.5 | |||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | 1 | |||||||||
| FuzzyEffect | ['0x4'] | ['0x8'] | ||||||||