Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 131 | 149 | 131 | M | 131 | 149 | 131 | M | 90 | 99 |
Flag | Specific Script | Specific Script | Specific Script Don't Kill White Damage 0x80 | Specific Script 0x80 | ||||||
Damage | 80 | 96 | 20 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | |||||||||
MainRecoveryDuration | 15 | 22 | 17 | 22 | 12 | |||||
KnockdownDuration | 20 | 17 | ||||||||
KnockBack | 0.3 | 0.4 | ||||||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |