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#821 - VS2_GRAND_EAGLESPIKE

Hide Unknowns
Total Frames
40
Recovery Starts At
17
Flags
['Air']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Status
Air, No Corner Correction
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Crouched']Effect: 273Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 6NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
Hurtboxes
Group: 0Low🤜
Group: 0Low🖐
Group: 0Low🤜
Group: 0Air🤜, ★
Group: 0Air🖐
Pushboxes
AutoCancels
Condition: On BlockScript: #823 - VS2_GRAND_EAGLESPIKE_GUARD
Condition: On LandingScript: #822 - VS2_SPIKE_LAND
Forces
Amount: 0.3Mode: SetTarget: Horizontal Speed
Amount: 0.15Mode: SetTarget: Horizontal Speed
Amount: -0.004Mode: SetTarget: Vertical Acceleration
Amount: 0.12Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Vertical Speed
Amount: -0.012Mode: SetTarget: Vertical Acceleration
Unknown
Unknown (0, 0)0, 0, 50, -10, 2000, 1000, 100, 0, 0, 0, 0, 0, 0, 0, 0, 0