| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | No Effect | ||||||||
| Script | M | None | ||||||||
| Flag | Don't Kill 0x100 | Specific Script 0x80 | ||||||||
| Damage | 10 | 12 | 3 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | 2 | |||||||||
| MainRecoveryDuration | 20 | 10 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.1 | 0.0 | ||||||||
| FallSpeed | 0.1 | 0.0 | ||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||