| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | Hit | No Effect | |||||||
| Script | None | H | None | |||||||
| Flag | Specific Script Don't Kill 0x200 | Specific Script Don't Kill | Specific Script Don't Kill 0x80 | |||||||
| Damage | 5 | 6 | 2 | |||||||
| Stun | 10 | 12 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 2 | ||||||||
| HitFreezeDefender | None | 2 | ||||||||
| MainRecoveryDuration | 30 | 20 | 10 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.001 | 0.1 | 0.0 | |||||||
| FallSpeed | 0.001 | 0.1 | 0.0 | |||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||