| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 324 | M | ||||||||
| Flag | Specific Script | Specific Script Hard Knockdown | Specific Script | Specific Script Hard Knockdown | ||||||
| Damage | 20 | 24 | 15 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | 15 | ||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 4 | 9 | ||||||||
| HitFreezeDefender | 4 | 9 | ||||||||
| MainRecoveryDuration | 30 | 24 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.75 | 0.6 | 0.75 | 0.6 | 0.45 | |||||
| FallSpeed | 0.3 | 0.5 | ||||||||
| JuggleStart | 20 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x1', '0x8'] | ||||||||
| Index18_HI | ['0x8'] | None | ||||||||
| Index24 | 65536 | None | ||||||||