Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Hit | No Effect | |||||||
Script | None | H | None | |||||||
Flag | Specific Script Don't Kill 0x200 | Specific Script Don't Kill | Specific Script Don't Kill 0x80 | |||||||
Damage | 10 | 12 | 3 | |||||||
Stun | 10 | 12 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 2 | ||||||||
HitFreezeDefender | None | 2 | ||||||||
MainRecoveryDuration | 30 | 20 | 10 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.001 | 0.1 | 0.0 | |||||||
FallSpeed | 0.001 | 0.1 | 0.0 | |||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None |