Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | 270 | 271 | 270 | M | 270 | 271 | 270 | M | H | |
Flag | Specific Script | Specific Script | Don't Kill White Damage 0x80 | |||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 60 | 72 | None | |||||||
EXAttacker | 10 | 12 | 5 | |||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 15 | 22 | 17 | 22 | 16 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.2 | 1.0 | 0.2 | 1.0 | 0.2 | |||||
FallSpeed | 0.4 | 0.5 | 0.4 | 0.5 | ||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x2'] | None |