Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Guard | ||||||||
Script | H | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 45 | 54 | 12 | |||||||
Stun | 90 | 108 | None | |||||||
EXAttacker | 25 | 30 | 13 | |||||||
EXDefender | 15 | 18 | 8 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 13 | |||||||||
MainRecoveryDuration | 19 | 22 | 21 | 22 | 16 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.15 | 1.0 | 0.15 | 0.7 | 0.25 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x4', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |