| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | 120 | H | 120 | H | ||||||
| Flag | Specific Script Don't Kill 0x200 | Don't Kill 0x200 | Specific Script Don't Kill 0x200 | Don't Kill 0x200 | Don't Kill White Damage 0x80 | |||||
| Damage | None | |||||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | None | |||||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 22 | ||||||||
| HitFreezeDefender | 20 | 24 | 20 | 24 | 22 | |||||
| MainRecoveryDuration | 10 | 15 | 16 | 15 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.2 | 0.3 | 0.2 | 0.3 | 0.4 | |||||
| FallSpeed | 0.4 | 0.5 | 0.4 | 0.5 | ||||||
| JuggleStart | 0 | 1 | 0 | 1 | ||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4', '0x10'] | ['0x8', '0x10'] | ['0x4', '0x10'] | ['0x8', '0x10'] | ['0x2', '0x4', '0x10'] | |||||
| Index18_HI | None | ['0x1', '0x2'] | None | |||||||