| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Guard | ||||||||
| Script | 185 | H | ||||||||
| Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
| Damage | 150 | 180 | 38 | |||||||
| Stun | 200 | 240 | None | |||||||
| EXAttacker | 80 | 96 | 40 | |||||||
| EXDefender | 48 | 58 | 24 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 4 | 4 | 22 | |||||||
| HitFreezeDefender | 4 | 4 | 22 | |||||||
| MainRecoveryDuration | 34 | 34 | 20 | |||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.3 | 0.3 | 0.4 | |||||||
| FallSpeed | 0.5 | |||||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | None | ['0x2', '0x4', '0x10'] | |||||||