| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Guard | ||||||||
| Script | 260 | 161 | 260 | 161 | H | |||||
| Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
| Damage | 70 | 84 | 18 | |||||||
| Stun | 180 | 216 | None | |||||||
| EXAttacker | 50 | 60 | 25 | |||||||
| EXDefender | 30 | 36 | 15 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 23 | 22 | 25 | 22 | 18 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.4 | 0.6 | 0.4 | 0.6 | 0.35 | |||||
| FallSpeed | 0.5 | 0.3 | 0.5 | |||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||