| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | M | |||||||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 30 | 36 | 8 | |||||||
| Stun | 40 | 48 | None | |||||||
| EXAttacker | 15 | 18 | 8 | |||||||
| EXDefender | 9 | 11 | 5 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 12 | |||||||||
| HitFreezeDefender | 12 | |||||||||
| MainRecoveryDuration | 12 | 24 | 14 | 24 | 12 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | 1.0 | 0.5 | 1.0 | 0.5 | |||||
| FallSpeed | 0.5 | 0.8 | 0.5 | 0.8 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4', '0x8'] | |||||||||