Stand, Counter Hit, 0x100
Stand, 0x100
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Group: 0Crouch🤜, ★
Group: 0Crouch🤜
Group: 0Low🤜
Group: 0Crouch🤜, ★
Group: 0Crouch🤜
Group: 0Crouch🤜, ★
Group: 0Low🤜
Group: 0Low🤜
Group: 0Low🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
CancelList: 65Buffer on Hit, Buffer on Block
CancelList: 65Execute