Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script Screenshake | 0x80 | ||||||||
Damage | 160 | 192 | 40 | |||||||
Stun | 180 | 216 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | 80 | 96 | 40 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 20 | 15 | ||||||||
HitFreezeDefender | 20 | 15 | ||||||||
MainRecoveryDuration | 41 | 16 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 2.6 | 0.5 | ||||||||
FallSpeed | 2.2 | 0.05 | ||||||||
JuggleStart | 99 | 0 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||
Index18_HI | ['0x4'] | None |