Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | M | |||||||||
Flag | Don't Kill White Damage 0x80 | |||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | 15 | 18 | 8 | |||||||
EXDefender | 9 | 11 | 5 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 8 | |||||||||
HitFreezeDefender | 8 | |||||||||
MainRecoveryDuration | 12 | 18 | 14 | 18 | 12 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 0.4 | 0.5 | 0.4 | 0.5 | |||||
FallSpeed | 0.5 | 0.6 | 0.5 | 0.6 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x8'] |