Counter Hit
Air, Counter Hit, No Corner Correction
CantHit: ['Cross-Up']Effect: 110Flag: ['0x80']Group: 1Standard🤜JugInc: 99JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 110Flag: ['0x80']Group: 1Standard🤜JugInc: 99JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 116Flag: ['0x80']Group: 1Standard🤜JugInc: 99JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 116Flag: ['0x80']Group: 1Standard🤜JugInc: 99JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Group: 0Insensitivity: ['Air']Crouch🤜, ★
Group: 0Low🖐
Group: 0Insensitivity: ['Air']Air🤜, ★
Group: 0Insensitivity: ['Air']Air🖐
Group: 0Insensitivity: ['Air']Crouch🤜, ★
Group: 0Low🖐
Group: 0Air🤜, ★
Group: 0Air🖐
CancelList: 34Buffer on Hit, Buffer on Block
CancelList: 34Execute
Condition: AlwaysScript: SelfScriptTime: 2Unknown2: 1
Amount: 0.1Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed