Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Hit | ||||||||
Script | 307 | 190 | 191 | |||||||
Flag | Specific Script Screenshake | Specific Script Don't Kill 0x80 Screenshake | Specific Script 0x80 | |||||||
Damage | 140 | 168 | 35 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 25 | ||||||||
HitFreezeDefender | 15 | 25 | ||||||||
MainRecoveryDuration | 40 | 25 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.2 | 0.4 | ||||||||
FallSpeed | 1.6 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x1', '0x8', '0x10'] |