Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Don't Kill 0x200 | Specific Script | Specific Script 0x80 | |||||||
Damage | 70 | 84 | 18 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 5 | ||||||||
HitFreezeDefender | None | 5 | ||||||||
MainRecoveryDuration | 20 | |||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x1', '0x4'] |