X

Y

#951 - GTG_SHOT_EX

Hide Unknowns
Total Frames
79
Without Interruption
42
Flags
['Starts Crouched', 'Ends Crouched']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Stand, Counter Hit, 0x100
Stand, 0x100
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜
Group: 0Low🤜
Group: 0Crouch🤜, ★
Group: 0Crouch🤜
Group: 0Crouch🤜, ★
Group: 0Low🤜
Group: 0Low🤜
Group: 0Low🖐
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Pushboxes
Cancels
CancelList: 74Buffer on Hit, Buffer on Block
CancelList: 74Execute
CancelList: 60Buffer on Hit, Buffer on Block
CancelList: 60Execute
Commands
Spawn ProjectileScript: #9 - GTG_SHOT_EXXShift: 1.25YShift: 1
Unknown
Unknown (0, 66)0, 0, 0, 25, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0