Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | L | 292 | L | 292 | L | |||||
Flag | Specific Script | Specific Script | 0x80 | |||||||
Damage | 10 | 12 | 3 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 3 | 4 | 2 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 4 | |||||||||
HitFreezeDefender | 4 | 5 | 4 | 5 | 4 | |||||
MainRecoveryDuration | 25 | 16 | 27 | 16 | 23 | |||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.2 | 0.3 | 0.2 | 0.3 | 0.2 | |||||
FallSpeed | 0.6 | 0.4 | 0.6 | 0.4 | 0.05 | |||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4'] | ['0x1', '0x4'] | ['0x4'] | ['0x1', '0x4'] | ['0x4'] | |||||
Index18_HI | ['0x4'] | None |