Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | OTG | No Effect | |||||||
Script | 315 | H | None | |||||||
Flag | Specific Script No Back Recovery | Specific Script | Specific Script 0x80 | |||||||
Damage | 140 | 168 | 35 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 100 | 120 | 50 | |||||||
EXDefender | 60 | 72 | 30 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 5 | 4 | 0 | |||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.3 | 0.0 | ||||||||
FallSpeed | -1.1 | -0.9 | 0.0 | |||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None |