Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script Screenshake | 0x80 | ||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 5 | 6 | 3 | |||||||
EXDefender | 3 | 4 | 2 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 20 | 14 | ||||||||
HitFreezeDefender | 20 | 14 | ||||||||
MainRecoveryDuration | 27 | 18 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 1.7 | 0.4 | ||||||||
FallSpeed | 1.0 | 0.05 | ||||||||
JuggleStart | 99 | 0 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x10'] | ['0x2', '0x4', '0x8'] | ||||||||
Index18_HI | ['0x4'] | None |